


Increased strength of all medipacks by 50% + medipacks are healing faster now.

Adjusted detection angle of several NPCs: increased or decreased depending on the type of NPC (eg dinos now have a 270 degrees angle while eg Zirax have a smaller angle) Note: We will add bullet dispersion soon. More realistic shooting of NPC (now they must rotate completely towards player before they shoot). Added rotation speed to NPC (each NPC now has a different rotation speed when turning around) In our opinion, this scenario is really awesome. A big thanks to "amurayiwestgate" and "Taun Hawk" Integrated new community made scenario: "Shadows of Starlight" Added internal fixed default values for local coop: Antigrief zones deactivated, no restrictions on number of structures etc Automatically creating the adminconfig.yaml file with the game creator configured as admin (if there is already a adminconfig.yaml, no new file will be created) Implemented resuming a non coop game in coop mode Integrated new coop mode via local coop server ModApi: Possible fix for problem that sometimes imported structures got immediately wiped after spawn Potential fix for NullRef: "The referenced script on this Behaviour (Game Object '') is missing!" on playfield servers Fixed: When no Turret or mounted weapons was on a vessel or base the CP showed the wrong localisation under 'Ammunition'. Fixed: Group collapsing after Renaming a Block in CP List Fixed: Placing Drill Module T2 - Laser on HV prefab Tier5a after removing the Drill Modules & opening the CP an exception was produced. Fixed: 3rd Person view was reset to default for pilot as soon as passenger accessed device Fixed: In PDA Mission "Delicious green eating Akua / Omicron" no trigger was working in MP Fixed: Using mirror mode with Cargo Boxes could cause them to be mirrored wrong & cause boxes to be removed but still be visually there. Fixed: Some GUI elements were missing text in Japanese language Fixed: Exit HV lead to the player "looking into the sky" Fixed: Could move CV if a docked SV was disassembled Fixed: Local Coop Server did not work with Workshop-subscribed scenarios Reason: too many drop containers have a huge impact on performance
#EMPYRION GALACTIC SURVIVAL PLANETS CONSOLE COMMANDS FULL#
When removing a cargo box or similar and your inventory is full, after 1st drop containers is dropped with content of the box a warning message is displayed (when continuing to remove cargo boxes with full inventory only every 15sec are new drop containers is dropped).

Updated soundtracks: Fall of Hyperion, Distant Worlds Apply renaming also when clicking outside of renaming input field Added better open/close sounds for containers and other boxes Replaced model for Dining Table Bench (deco) Updated Localization: FR, RU, JAP (thanks to Eric Rosson, Sergei, Metapo) Changed: Now turrets and NPCs are also using rotate speed limitation for looking up/down Motorbike: the "look around with mouse" mode is now active per default when sitting on a motorbike Added variance to shooting of NPCs: when a NPC shoots at you, it only hits you with a certain probability (depends on your distance to NPC and your speed)
